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  • In Harm’s Way: On Preferential Response to Threatening Stimuli

    GatedPeer-Reviewed11/08/2017The University of Tennessee, Knoxville

    Abstract: Given the evolutionary significance of survival, the mind might be particularly sensitive (in terms of strength and speed of reaction) to stimuli that pose an immediate threat to physical harm. To rectify limitations in past research, we pilot-tested stimuli to obtain images that are threatening, nonthreatening-negative, positive, or neutral. Three studies revealed that participants (a) […]

  • Enhancing Student Models in Game-based Learning with Facial Expression Recognition

    GatedPeer-Reviewed09/07/2017North Carolina State University

    Abstract:  Recent years have seen a growing recognition of the role that affect plays in learning. Because game-based learning environments elicit a wide range of student affective states, affect-enhanced student modeling for game-based learning holds considerable promise. This paper introduces an affect-enhanced student modeling framework that leverages facial expression tracking for game-based learning. The affect-enhanced […]

  • Music Recommendation System for Human Attention Modulation by Facial Recognition on a Driving Task: A Proof of Concept

    Open AccessPeer-Reviewed01/07/2017Universidad Rosario Castellanos + 2

    Abstract: The role of music on driving process had been discussed in the context of driver assistance as an element of security and comfort. Throughout this document, we present the development of an audio recommender system for the use by drivers, based on facial expression analysis. This recommendation system has the objective of increasing the […]

  • Looking at paintings in the Vincent Van Gogh Museum: Eye movement patterns of children and adults

    Open AccessPeer-Reviewed21/06/2017Vrije Universiteit Amsterdam

    In the present study, we examined the eye movement behaviour of children and adults looking at five Van Gogh paintings in the Van Gogh Museum, Amsterdam. The goal of the study was to determine the role of top-down and bottom-up attentional processes in the first stages of participants’ aesthetic experience. Bottom-up processes were quantified by […]

  • Towards More Robust Automatic Facial Expression Recognition in Smart Environments

    Open AccessPeer-Reviewed21/06/2017Hamburg University of Applied Sciences + 3

    Abstract: In this paper, we provide insights towards achieving more robust automatic facial expression recognition in smart environments based on our benchmark with three labeled facial expression databases. These databases are selected to test for desktop, 3D and smart environment application scenarios. This work is meant to provide a neutral comparison and guidelines for developers […]

  • Facial Expressions to Evaluate Advertising: A Laboratory versus Living Room Study

    Open AccessPeer-Reviewed17/06/2017Universidad Politecnica de Valencia + 2

    Abstract: In recent years researchers have shown growing interest in the impact of emotions in television commercials and in advertising in general (Park and Thorson, 1990). Emotions also influence the attitude towards the brand and to the ad (Batney and Ray, 1986; Edell and Burke, 1987; Derbaix, 1995), increase the attention of the advertisement (Olney, […]

  • Inhabitable space control for the creation of healthy interactive spaces through emotional domotics

    GatedPeer-Reviewed07/06/2017Tecnologico de Monterrey Centro de Investigación en Microsistemas y Biodiseño + 2

    Abstract: In recent years, Mexico’s level of different physiological and mental negative states, such as stress have increased. This has among its consequences, low work production and social problems including the alarming numbers that nearly 43% of adults report high levels of stress. The increase of stress incidence in people aged 15–29 years, and the lack […]

  • Emotional Effects Induced by Lip Balms Containing Different Emollients: Neuroscientific Approach to Studying the Tactual Experience

    Open AccessPeer-Reviewed31/05/2017Bregaglio S.r.l. Biassono

    Abstract:  Companies rely on traditional market research, e.g. consumer tests and focus groups, for predicting consumer compliance. Since they investigate the conscious perception of a product, their results can be one of the causes of the high failure rate (40%) of products after the launch.  In recent years, experts in neurology, psychology and neuroscience have demonstrated […]

  • Wearable Gaze Trackers: Mapping Visual Attention in 3D

    Open Access19/05/2017Technical University of Denmark + 2

    Abstract: The study of visual attention in humans relates to a wide range of areas such as: psychology, cognition, usability, and marketing. These studies have been limited to fixed setups with respondents sitting in front of a monitor mounted with a gaze tracking device. The introduction of wearable mobile gaze trackers allows respondents to move freely […]

  • Workflows and individual differences during visually guided routine tasks in a road traffic management control room

    Open AccessPeer-Reviewed01/05/2017University of Birmingham

    Road traffic control rooms rely on human operators to monitor and interact with information presented on multiple displays. Past studies have found inconsistent use of available visual information sources in such settings across different domains. In this study, we aimed to broaden the understanding of observer behaviour in control rooms by analysing a case study […]

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